The team
Seven writers, four sections, no ghost bylines. Every article on this site is signed by the person who played the game.
GuildGamer is a small desk. Everyone here writes, and everyone here edits somebody else's copy before it publishes. There is no anonymous staff byline, no syndicated filler and no content written by a model and passed off as reporting. If a name is on a piece, that person played the game and stands behind the verdict.
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Guides
Harlan Boothe
Baldur's Gate 3, Dota 2 patch reading, and route orders that survive a wipe.
Maps Act Three quest order the way other people map subway systems, and rereads a Dota patch four times before telling anyone what it means. Writes the step you actually get stuck on, not the nine you do not.
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Guides
Junie Castellano
Elden Ring build maths, CS2 utility, and Silksong tool priority.
Runs the numbers on bleed scaling and then goes and proves them on a boss. Will tell you when a famous build has quietly stopped working, and has the grenade lineups to back up the ones that have not.
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News
Marcus Vandenberg
Valve, platform hardware, and the gap between an announcement and a ship date.
Files the Steam Deck and storefront stories. Reads the filings and the changelogs so the rest of the desk does not have to, and refuses to run a rumour without a name attached to it.
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News
Della Ruiz
Outages, live-service patch notes, and the config file nobody documented.
The person who finds the fix at two in the morning when crossplay falls over. Treats a patch note as a claim to be checked against the build rather than a press release to be summarised.
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Reviews
Sutton Vance
FromSoftware, CRPGs, and the case for difficulty as design.
Writes the long ones. Went back to Shadow of the Erdtree two years after release to work out what has held up, which is the kind of piece nobody commissions and everybody reads. Cleared Honour Mode solo with no summons and then argued it is easier than it sounds.
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Reviews
Rosalind Meeks
Competitive shooters, Silksong, and games that have been out for nine years.
Put a hundred and forty hours into Silksong before scoring it. Interested in whether a game is still worth your evening now, which is a different question from whether it reviewed well at launch.
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Setup
Wes Kowalczyk
PC builds under a console budget, dedicated servers, and system requirements.
Prices every build in real money on the day it publishes, with sale prices clearly labelled as sales. Stands up the dedicated server himself before writing down how, because the official guide is usually missing a step.
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Setup
Birdie Lundgren
Peripherals, audio and render settings, and anything fixable with a screwdriver.
Takes a controller apart before recommending a replacement, and has yet to find a drift complaint that a cleaning could not fix. Tunes render distance and audio by what wins rounds, not by what benchmarks well.
Writing for us
We commission occasionally, mostly guides for games nobody on the desk has finished. A pitch should name the game, the thing you have already done in it, and the one sentence a reader would take away. Send it to contact@guildgamer.com. Rates and terms are set per commission and are agreed in writing before you start.